... creating choice out of constraints
... linking needs with desires
... moving the baseline with intent
More? What do you think?
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solving the problems that your strategy uncovers.
Posted by: Russ | 30 December 2008 at 09:24 AM
...mastering the possible within contraints
Like this game. Very worthwhile.
Keep creating...unexpected connections,
Mike
Posted by: Michael | 30 December 2008 at 03:20 PM
...creating order.
...being thoughtful.
Posted by: Dave B | 31 December 2008 at 11:58 AM
Solving the pain of your customer.
- uncovering where the pain is.
- reflecting why there is pain.
- solve the real problem.
Posted by: Thomas Rafn | 02 January 2009 at 01:39 AM
... solving problems with new combinations.
Posted by: curious designer | 02 January 2009 at 07:13 PM
… Intently clarifying needs and desires to create choices and constraints while moving the baseline.
Cheeky.
Posted by: CraigBrookes | 02 January 2009 at 08:57 PM
... starting with the user, not the use.
Posted by: Peter Thomson | 05 January 2009 at 12:59 PM
… a proactive creative process to achieve an outcome.
… complete if an outcome is achieved
… incomplete if an outcome is not achieved
The outcome of the design process is
… positive if it matches the problem resolution
… neutral if it has no effect on the problem
… negative if it makes the problem worse
In any case, creative designing is proactive and a separate entity from the outcome. Problem solving is comparative and reactive; an attempt to match outcomes to the resolution of a problem.
Posted by: Mark S | 12 January 2009 at 01:00 PM
... the act of bringing form and function into synergy
Posted by: Shon | 15 January 2009 at 10:35 PM
I've always liked the Eamesian definitions of design:
"A plan for arranging elements in such a way as best to accomplish a particular purpose."
"Recognition of need. An expression of purpose"
*from the films of Charles & Ray Eames
Posted by: Daylin Breen | 18 January 2009 at 09:49 PM
...educational
Posted by: Cordula Brenzei | 01 February 2009 at 04:59 AM